Prototype build 0.1 – Explore the liminal spaces and meet the inhabitants.
The first area is an expansive, fluorescent-lit lobby with polished tile floors. The space feels abandoned yet strangely familiar. A gentle echo of dripping water accompanies the distant hum of machinery.
Narrow hallways twist and loop, lit by flickering fluorescent tubes. Sound reverberates strangely, giving a sense of déjà-vu.
An empty pool room with a shimmering water surface. The ceiling reflects fragmented lights. Room feels open and claustrophobic.
Warning: These levels contain nudity and sexually mature content. Intended for 18+ users only.
This marble statue is an ornamental object placed in the Poolside Void. If your browser can't display the model, you can download the GLB file.
Subwooferofthestars: Lead developer, handled coding, architecture, and experimental mechanics.
Oni.Susamaru: Artist and animator, designed character models, environments, and motion sequences.
Ken: Collaboration and testing, contributed gameplay feedback and iterative playtests.
Note: Some incidents during development (personal interactions between team members) contributed to the project's eventual abandonment. Portions of the game remained unfinished and exist only in prototype form.